﻿using System;

namespace Valve.VR
{
	// Token: 0x020007E2 RID: 2018
	public struct VREvent_Scroll_t
	{
		// Token: 0x04002DF3 RID: 11763
		public float xdelta;

		// Token: 0x04002DF4 RID: 11764
		public float ydelta;

		// Token: 0x04002DF5 RID: 11765
		public uint repeatCount;
	}
}
